Basics Edit

Similar to Sprites, Objects are very important in the construction of a game. Objects contain all the coding, commands, features and instructions to build a game, and when coupled with sprites, visible things such as powerups, characters, monsters and HUDs come into existence. When combined with more advanced features such as timelines and particles, they are key to creating advanced games, or indeed, any game at all.

SoulShards - game 1

Even simple games may consist of over 50 objects!

Uses of Objects Edit

Objects can be used for almost anything! Here is a list of some examples.

  1. Characters of any sort
  2. Monsters of any kind
  3. Buildings and Scenery
  4. Anything interactable!
  5. Titles

See Also Edit

  1. Sprites
  2. Sound

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